At the current time of me writing this, I am only one lesson and one quiz away from finishing my introductory course and moving on to 2D game design, and so far, it's been worth it. In all honesty, I would've finished much faster, had I not stopped to help my friends who occasionally stumbled making their own path. Yes dear friends, it has all been very much worth it. From first learning what strings and ints were, to designing my own classes and constructors, it has been a worthwhile journey. Now the real question which remains is, will I be ready for what comes next? Did the courses adequately train me, or will I find myself struggling like how my classmates were in the upcoming challenges and activities? At this point, I do not know. I mean, I've had experience with javascript, unity, and c# script all before in the past, through various summer camps in past years of more true youthful vigor, and even working with more simple and rudimentary programs like gamemaker through camps that my very Game Art and Design teacher hosted and put out to get people like me interested in various careers in game design. Even with all this prior knowledge, will I still have the bravo to continue onwards? The truth is, I am only limited by my own shortcomings and lack of knowledge, which is a good thing in my opinion, as you can teach any subject with a good teacher, but never can you teach true motivation and passion.
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Like with any program that succeeds in giving you nightmares, it will usually succeed in also giving you dreams, and not the kind where you fall asleep and have a weird fever vision of lines of code, but a dream for the future, of what's to come next if you will. During little "ahah!" moments where you realize that you accidentally replaced an 'in' statement with an = statement do I realize that so far C# has been pretty easy to deal with... At least so far. What I am truly worried about is pouring my brains out trying to learn this language and then discovering halfway through that I have absolutely no mortal clue as to what I'm supposed to be doing. As someone who truly wants to get into Indie game design, this is a big issue for me, as languages take time to learn, and time is something I'm fairly short on. My hope for the future is that this language is one I'll be able to master, and in time, I'll be able to create something great with this language. During the early challenges only rarely did I ever have to rely on the forums for unity, and most of my problem solving simply came form my intuition (I guess that's what I'd call it...) To be honest I'm still surprised I've come this far already, and of course with any progress I make in life, I am now instantly worrying about what said progress means. I have an inkling that it's all going to come crashing down to the floor any lesson now, and I'll realize that I wasn't actually the good programmer I thought it was... Oh well, food for thought I guess. All in all, at this point in time, its just best for me to focus on my lessons.
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Creator InfoThis is a blog for a Game Art Design class. Future programmer and currently an artist and writer. Archives
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