To put things into perspective, I have been solidly working on developing and programming my end of year game project since the beginning of April, and I am only about 20% done with the coding and that's being generous. That is coding alone, not even accounting for individual art assets and 3D models, nor any sort of particle effects or camera animations. Even if I were to work an extra 2-3 hours every night and during my AGAD period, not accounting for issues in code and other projects in different subjects I have been assigned, nor studying for both upcoming tests and finals, it is still very likely that I will not finish this project in its entirety. Adding insult to injury, to complete the majority of my work assigned starting from the second half of third quarter, I have had to sacrifice most of my free time and related activities, or to put it bluntly, my work schedule has reduced my ability to digitally draw and paint freely to the point where I have not produced nor finished a new piece in its entirety since January. To ask that I now create in detail fully colored and customized UI and sprite assets for this project is simply asking the impossible given the time I need produce said assets and my current time frame. It is disappointing to see all the plans for this project I had started with, as it now seems impossible to bring even the most rudimentary foundation to fruition. If I could describe my current state, I would refer to myself as desperate, either for more time or a way to escape it all. I am going through the crunch before I should have to.
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Creator InfoThis is a blog for a Game Art Design class. Future programmer and currently an artist and writer. Archives
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